Review: Bejeweled 2 for iPhone

Popcap Games turned the fortuitous game world on its head through Bejeweled; while it wasn’t the first “suit three”-style action puzzle game, it set off countless competitors and helped guard the company’s reputation in the manner that a guerdon casual game publisher. Popcap is hoping to bring that success to the iPhone with Bejeweled’s successor, Bejeweled 2.

Product:Bejeweled 2 Rating CompanyPopcap Games Price as rated$10 Related Software Articles DMX lighting controls get to to iPhone Review: Bejeweled 2 for iPhone Review: NetNewsWire for iPhone and iPod touch iPhone developers frustrated with App Store Review: Mobile Fotos for iPhone Recent iPhone Central Posts DMX lighting controls come to iPhone Review: Bejeweled 2 for iPhone Review: NetNewsWire for iPhone and iPod bear upon iPhone Central home View all Macworld blogs

Bring Bling to Your iPhone: Bejeweled 2 is the latest iteration of the popular “match three” puzzle game.

For the uninitiated, the general behind Bejeweled 2 is exceedingly simple: You’re presented by a playfield awash with sparkling gems of not the same colors. You can switch the position of gems horizontally or vertically by undivided space, swapping them with an adjoining gem—but only if that new position yields a matching row or column of three or more gems of the same color. Create a match and they’ll disappear; you’ll be awarded points, and that row or column will collapse and satiate in from the top of the playfield. It’s totally accessible even according to the sake of novice game players and addictive as a bucket of popcorn at the movies.

Bejeweled 2 for iPhone has sum of two units gameplay modes. There’s Classic, in which each matching set of gems makes a thermometer bar grow closer and closer to the end, starting a new level, and Action, in which you’re battling against a clock to beat each direct. The basic mechanics of the game are the same, as are the “powerups.” For example, make harmonize four gems, and you’re rewarded with an exploding gem that will make completely the gems in adjoining cells disappear. Match five and you’ll get a super gem that will make all the gems of the color you select cease to appear in a blaze of electric arcs.

I found Bejeweled 2 to be a polished app; grant that you need to do something else that takes you to the iPhone’s home screen, Bejeweled 2 will ask you the nearest time you start the gamble if you want to resume where you left not upon. The quality of the graphics and audio are quite good; gems spin and glimmer, there are rotating animations, background images and other effects to protect your eyes occupied.

My only complaint with Bejeweled 2 is the price. At $10, this game is commanding a premium price—that’s the upper echelon of game cost onward the App Store. And Bejeweled 2, despite its production value, isn’t a terribly complex or deep game. It’d be worth it for $5—the same price I paid for its iPod predecessor.